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SSE vs WebSocket: A Practical Guide for Real-Time Applications

4 mins read

SSE vs WebSocket: Which Should You Choose for Real-Time Apps?

When building real-time apps like notifications, stock tickers, or chat systems, developers often need to push data from servers to clients. The two most common solutions are Server-Sent Events (SSE) and WebSocket. Let's break down their differences and help you pick the right tool.


1. Key Differences at a Glance

FeatureSSEWebSocket
**Connection**HTTP-based (one-way)TCP-based (two-way)
**Data Flow**Server → Client onlyBoth directions
**Protocol**Works with standard HTTP/1.1Requires WebSocket protocol
**Browser Support**Built-in (EventSource API)Widely supported
**Data Types**Text (UTF-8) onlyText + binary
**Auto-Reconnect**YesRequires manual handling
**Proxy Friendly**Works with CDNs/load balancersNeeds special proxy config

2. SSE: Pros and Cons

👍 Why Use SSE

  • Easy setup: Just use the EventSource API – no extra servers needed.
  • Works everywhere: Uses regular HTTP, compatible with proxies/CDNs.
  • Self-healing: Automatically reconnects if the network drops.
  • Lightweight: Great for simple updates (e.g., news feeds, logs).

👎 Limitations

  • One-way street: Clients can't send data back (use AJAX for extra requests).
  • Browser limits: Most allow only ~6 connections per domain.
  • Text-only: No support for images or binary data.

3. WebSocket: Pros and Cons

👍 Why Use WebSocket

  • Two-way chat: Perfect for apps needing constant back-and-forth (like chat).
  • Fast & versatile: Handles text, files, even video streams.
  • Persistent: Once connected, stays open for instant updates.

👎 Challenges

  • Proxy headaches: Older proxies might block WebSocket connections.
  • No auto-reconnect: You'll need to code this yourself.
  • Resource-heavy: Not ideal for battery-sensitive mobile apps.

4. When to Use Which?

ScenarioSSEWebSocket
News/stock updates✅ Perfect🟡 Overkill
Chat apps❌ No✅ Best choice
Server logs✅ Great❌ Unnecessary
Video/live streams❌ Can't✅ Yes
CDN-friendly content✅ Works❌ Nope
Mobile-friendly✅ Light❌ Heavy

5. The Bottom Line

Choose SSE if:

  • You only need server-to-client updates (e.g., notifications).
  • You want automatic reconnections.
  • Your app uses text data (like JSON).

Choose WebSocket if:

  • You need two-way communication (e.g., chat, games).
  • You're sending binary data (files, audio).
  • Low latency is critical (e.g., multiplayer games).

Both tools have their place – SSE shines for simple updates, while WebSocket rules for interactive apps. 🚀